OpenGL: Chequered Tunnel

Did a bit of coding a little while back, just to use some stuff I’d been reading in my OpenGL books – so, I made a tunnel out of triangles which looks like this…

tunnel

It comes towards you, the vanishing point pulses and the colours change etc. Also, it’s documented to the hilt, so you too can create simplistic, uninspiring graphical knick-knacks!

Let there be light!

Linux binary + src and makefile for Tunnel prog

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