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ActionScript 3.0: An Introduction to ActionScript 3.0 in Flash CS4

r3dux | February 19, 2010

I’m teaching a class on ActionScript 3.0 this year so I’ve been making slides for it, and in the spirit of educational freedom I thought I’d post them up here to see if they’re of use to anyone. The original class I’m taking is Certificate III in Media, CUFDIG302A – Author Interactive Sequences. For those of you unfamiliar with the Australian education system, this means that the course is quite rudimentary, and is aimed at students aged 17 and over.

These slides will not cover the in-depth use of Flash CS4 tools (instead I’ll post a quick Zero-Week primer soon), but will cover some interactive design techniques. Mainly though, they’ll teach you how to use ActionScript 3.0 with Flash CS4 – from the ground up, starting from scratch.

ActionScript 3.0 Slides Week 1 - CUFDIG302A

There’s a download link to the slides along with some legal gubbins regarding their use after the jump, so if you fancy learning ActionScript – you’ll find the knowledge to start from absolute basics right here, and over the coming weeks we’ll ramp up to Symbols, Classes, Events, Object Orientation, Interaction, Sound, Collision Detection and all that other good stuff. We’ll even make a couple of flash games – which should be quite fun :)

Download slides link: Introduction to ActionScript 3.0 in Flash CS4 – Week 1

Duration: Taught over a 3 hour session with 2 x 15 minute breaks.
Audience: Absolute beginners who’ve never written a line of code in their lives.
Format: Powerpoint 2003 (so they can be opened in Open Office, MS Office 2K3 and Office 2K7)
Template: OOo2 by Chih-Hao Tsai

Important Legal Shenanigans:
The contents (but not template) of these slides comprise original work and are released under a creative commons non-commercial attribution share-alike 3.0 license by me (r3dux), which means that you are encouraged to copy, distribute and modify the work, but must attribute the original author. Further, you may not use the work for commercial purposes, and any derivative works must be released under the same license. These slides come with no guarantee of correctness, fitness for purpose or anything of the sort. They are correct to the best of my knowledge, nothing more – nothing less. The work and any comments therein contain my own personal opinions and not those of my employer or anyone related to education in Australia in any way, shape or form. If you’ve got a problem and no one else can help, and if you can find me, maybe you can email me from the link in the page header with the e-mail title “I love it when a plan comes together…”.

Related posts:

  1. ActionScript 3.0: An Introduction to ActionScript 3.0 in Flash CS4 – Week 2
  2. ActionScript 3.0: An Introduction to ActionScript 3.0 in Flash CS4 – Week 3
  3. ActionScript 3.0: An Introduction to ActionScript 3.0 in Flash CS4 – Week 3 Lesson 2
  4. Adobe Flash CS4 & Drawing Tools Primer
  5. ActionScript 3.0 Particle Systems #6: Particle Attraction
Categories
Coding, How-To
Tags
ActionScript, ActionScript 3.0, Adobe, Author Interactive Sequences, CS4, CUFDIG302A, Flash, Slides
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4 Responses to “ActionScript 3.0: An Introduction to ActionScript 3.0 in Flash CS4”

  1. Jay says:
    February 19, 2010 at 12:36 pm

    Is it just me or the link to the presentation is really broken? :o

    Reply
    • r3dux says:
      February 19, 2010 at 12:56 pm

      Oops! Fixed!

      Reply
      • Jay says:
        February 22, 2010 at 12:35 pm

        Thank you very much!

        Reply
  2. ActionScript 3.0: An Introduction to ActionScript 3.0 in Flash CS4 – Week 2 | r3dux.org says:
    March 1, 2010 at 12:03 am

    [...] you’ve not gone through the Week 1 slides, and you’re new to coding, then take a step back to and take it order – it’ll [...]

    Reply

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