Position Based Fluids: Incredible Real-Time Liquid Simulation

Physics simulations are always interesting, and this one is probably the best liquid sim I’ve ever seen, all running live on a top-end NVidia GPU:

You can read the paper about how it all works here, if you’d like. I don’t think NVidia are gonna hand out the source code, but they’re likely to incorporate it somewhere in the next PhysX release.

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